@Steve O 169149 wrote:
I’ve been giving some more thought to the Surowiecki System (S^2). Again, recognizing the potential technological constraints, a version of it could be used to create a completely democratized scoring system.
Essentially the participants themselves define the scoring system for themselves: no particular individuals, like me or hozn or jrenaut, have any more influence than anyone else. If you play the game, then you are the scoring system for the game.
How it works:
Each day you ride you get 100 points (or some value) that you then award to others (not on your team). The data about everyone’s riding is available, so if you think the riders who rode the farthest should get the most points, then they get them. If you like time better than miles, then those people. If you hear it snowed a lot in Germany, give more points to consularrider. If Sunyata visited 11 breweries in one day (!), then, dammit, she gets mine.
Because there are so many players, no one player can have much influence. If it turns out the vast majority of players like the simple days+miles, then that’s the way it will work out. If it turns out players like clever ride titles a lot, then that will play out in the scoring. If you learn someone is riding while sick and you think they deserve some bonus for that, then do it. Etcetera, etcetera. Your ability to influence the system is small, but not zero, and more if you ride on more days.
The scoring system IS the people who play the game. Instead of the Putin system where a top-down entity decides for us, it’s more an Athenian system of direct democracy. And it adapts as we go along. If the “crowd” senses the leaderboard is skewed, they will start reallocating their points so that it more closely comports with their sense of what it ought to be. After 78 days, the leaderboard will reflect almost exactly the cumulative preferences of the players. What could be better than that?
It completely eliminates the need to argue over a scoring system, because the scoring system itself embodies the discussion and gives each player an equal voice (weighted by daily participation). One might also think of it as a market-based system, where each player gets currency and you vote with your wallet.
And it completely eliminates the need to discuss the scoring system year to year. Each year the scoring system will reflect the preferences of that year’s players.
Out of all the discussions and suggestions in this thread and other related threads, this is by far the most ridiculous.